Revenue breakdown by Products & Services
Revenue breakdown by Geography

GameStop Corp.'s Revenue by Segment

In fiscal year 2025, GameStop Corp.'s revenue by segment (products & services) are as follows:

  • Collectibles: $717.90 M
  • New Video Game Hardware: $2.10 B
  • Software: $1.01 B

Learn more about GameStop Corp.’s Revenue by Geography

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The above chart shows GameStop Corp.'s revenue percentage share by segment (products and services).

In fiscal year 2023, GameStop Corp.'s revenue by segment is as follows:

  • Collectibles generated $964.60 M in revenue, representing 16.27% of its total revenue.
  • New Video Game Hardware generated $3.14 B in revenue, representing 52.98% of its total revenue.
  • Software generated $1.82 B in revenue, representing 30.75% of its total revenue.

The biggest segment for GameStop Corp. is the New Video Game Hardware, which represents 52.98% of its total revenue.
The smallest segment for GameStop Corp. is the Collectibles, which represents 16.27% of its total revenue.

The above chart shows GameStop Corp.'s revenue percentage share by segment (products and services).

In fiscal year 2024, GameStop Corp.'s revenue by segment is as follows:

  • Collectibles generated $754.00 M in revenue, representing 14.3% of its total revenue.
  • New Video Game Hardware generated $3.00 B in revenue, representing 56.84% of its total revenue.
  • Software generated $1.52 B in revenue, representing 28.87% of its total revenue.

The biggest segment for GameStop Corp. is the New Video Game Hardware, which represents 56.84% of its total revenue.
The smallest segment for GameStop Corp. is the Collectibles, which represents 14.3% of its total revenue.

The above chart shows GameStop Corp.'s revenue percentage share by segment (products and services).

In fiscal year 2025, GameStop Corp.'s revenue by segment is as follows:

  • Collectibles generated $717.90 M in revenue, representing 18.78% of its total revenue.
  • New Video Game Hardware generated $2.10 B in revenue, representing 54.92% of its total revenue.
  • Software generated $1.01 B in revenue, representing 26.3% of its total revenue.

The biggest segment for GameStop Corp. is the New Video Game Hardware, which represents 54.92% of its total revenue.
The smallest segment for GameStop Corp. is the Collectibles, which represents 18.78% of its total revenue.
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Summary Table

Products & Services (Percent Share) 2023 2024 2025
Collectibles 16.27% 14.3% 18.78%
Software 30.75% 28.87% 26.3%
New Video Game Hardware 52.98% 56.84% 54.92%
Total Revenue 100% 100% 100%

The above chart shows the revenue trend of different segments of GameStop Corp..

In fiscal year 2025, the New Video Game Hardware generated the most revenue ($2.10 B), and the Collectibles generated the least revenue ($717.90 M).

The above chart shows growth drivers and a year-over-year comparison of different segments' revenue.

  • Collectibles revenue decreased -4.79% ($36.10 M) from $754.00 M (in 2024) to $717.90 M (in 2025).
  • New Video Game Hardware revenue decreased -29.94% ($897.10 M) from $3.00 B (in 2024) to $2.10 B (in 2025).
  • Software revenue decreased -33.94% ($516.60 M) from $1.52 B (in 2024) to $1.01 B (in 2025).
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    Summary Table

    Products & Services 2023 2024 2025
    Collectibles $964.60 M - $754.00 M
    21.83%
    $717.90 M
    4.79%
    New Video Game Hardware $3.14 B - $3.00 B
    4.56%
    $2.10 B
    29.94%
    Software $1.82 B - $1.52 B
    16.49%
    $1.01 B
    33.94%
    Total Revenue $5.93 B - $5.27 B
    11.04%
    $3.82 B
    27.50%