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Revenue breakdown by Products & Services
Revenue breakdown by Geography

Electronic Arts's Revenue by Segment

In fiscal year 2024, Electronic Arts's revenue by segment (products & services) are as follows:

  • Full game downloads, net revenue: $1.34B
  • Live services and other, net revenue: $5.55B
  • Packaged goods, net revenue: $672.00M

Learn more about Electronic Arts’s Revenue by Geography

Check out competitors to Electronic Arts in a side-by-side comparison.

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The above chart shows Electronic Arts's revenue percentage share by segment (products and services).

In fiscal year 2022, Electronic Arts's revenue by segment is as follows:

  • Full game downloads, net revenue generated $1.28B in revenue, representing 18.34% of its total revenue.
  • Live services and other, net revenue generated $5.00B in revenue, representing 71.49% of its total revenue.
  • Packaged goods, net revenue generated $711.00M in revenue, representing 10.17% of its total revenue.

The biggest segment for Electronic Arts is the Live services and other, net revenue, which represents 71.49% of its total revenue.
The smallest segment for Electronic Arts is the Packaged goods, net revenue, which represents 10.17% of its total revenue.

The above chart shows Electronic Arts's revenue percentage share by segment (products and services).

In fiscal year 2023, Electronic Arts's revenue by segment is as follows:

  • Full game downloads, net revenue generated $1.26B in revenue, representing 16.99% of its total revenue.
  • Live services and other, net revenue generated $5.49B in revenue, representing 73.92% of its total revenue.
  • Packaged goods, net revenue generated $675.00M in revenue, representing 9.09% of its total revenue.

The biggest segment for Electronic Arts is the Live services and other, net revenue, which represents 73.92% of its total revenue.
The smallest segment for Electronic Arts is the Packaged goods, net revenue, which represents 9.09% of its total revenue.

The above chart shows Electronic Arts's revenue percentage share by segment (products and services).

In fiscal year 2024, Electronic Arts's revenue by segment is as follows:

  • Full game downloads, net revenue generated $1.34B in revenue, representing 17.76% of its total revenue.
  • Live services and other, net revenue generated $5.55B in revenue, representing 73.35% of its total revenue.
  • Packaged goods, net revenue generated $672.00M in revenue, representing 8.89% of its total revenue.

The biggest segment for Electronic Arts is the Live services and other, net revenue, which represents 73.35% of its total revenue.
The smallest segment for Electronic Arts is the Packaged goods, net revenue, which represents 8.89% of its total revenue.
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Summary Table

Products & Services (Percent Share) 2022 2023 2024
Full game downloads, net revenue 18.34% 16.99% 17.76%
Live services and other, net revenue 71.49% 73.92% 73.35%
Packaged goods, net revenue 10.17% 9.09% 8.89%
Total Revenue 100% 100% 100%

The above chart shows the revenue trend of different segments of Electronic Arts.

In fiscal year 2024, the Live services and other, net revenue generated the most revenue ($5.55B), and the Packaged goods, net revenue generated the least revenue ($672.00M).

The above chart shows growth drivers and a year-over-year comparison of different segments' revenue.

  • Full game downloads, net revenue revenue increased 6.42% ($81.00M) from $1.26B (in 2023) to $1.34B (in 2024).
  • Live services and other, net revenue revenue increased 1.06% ($58.00M) from $5.49B (in 2023) to $5.55B (in 2024).
  • Packaged goods, net revenue revenue decreased -0.44% ($3.00M) from $675.00M (in 2023) to $672.00M (in 2024).
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    Summary Table

    Products & Services 2022 2023 2024
    Full game downloads, net revenue $1.28B - $1.26B
    1.56%
    $1.34B
    6.42%
    Live services and other, net revenue $5.00B - $5.49B
    9.82%
    $5.55B
    1.06%
    Packaged goods, net revenue $711.00M - $675.00M
    5.06%
    $672.00M
    0.44%
    Total Revenue $6.99B - $7.43B
    6.22%
    $7.56B
    1.83%